🟪Env
Library environment file.
The environment (env) file tells the library (rlib) how it should be loaded, and what needs to be done in order for the addon to work properly. Settings in this file should only be modified if the person knows exactly what they are doing; or by the developer.
You will not be given support if you modify this file. The only changes a server owner should make are the options described below.
▸Location
▸Settings
| Allows you to disable the addon without the need to move the addon's parent folder out of the server's addon folder |
| If false; workshop collection for the addon will not be forced to the player when they connect |
| Workshop collection to force on players if MODULE.ws_enabled is true |
| List of materials used with the addon. You may add your own, however, the server must be restarted after adding new entries before they are usable |
| if true, sounds, particles, and materials will be cached after being loaded |
| calls resource.AddFile and resource.AddSingleFile on materials, sounds, fonts, etc. |
| list of fonts associated to module formatted as table |
| Materials for module |
| Entities used with module |
| Handles physical storage in server's data folder |
| Registers permissions that are used with ULX, xAdmin, SAM, Serverguard |
| registered network calls |
| registered hooks |
| registered console commands |
| registered timers |
| particles |
| sounds |
| models |
| panels |
| module language entries use /lang/ folder. this method is no longer used. |
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